game news Cyberpunk 2077: The Quality Assurance studio targeted by a recent investigation stands up for itself!
Often, time allows us to highlight behind the scenes of game development. Cyberpunk 2077, which required a year of updates to fix many issues found upon release, was no exception.
After being delayed several times, Cyberpunk 2077, according to an investigation by Jason Schreyer, has been suffering from Chaotic evolutionthe consequences of which were exacerbated by aggressive communications campaign He promised mountains and wonders to the players.
Failed launch and refund for over a year
When it was released, despite its obvious core characteristics, Cyberpunk 2077 was so full of technical problemsAnd some promises were not kept. If it were pinned to PC, PS4, and Xbox One, the title would be Too hard to play. The game was pulled from the PS Store for a while, and CD Projekt agreed to issue unconditional refunds to players, but presumably they were Relatively few to return their copy for the trader. Behind this problematic technical case, we will find Serious management problems According to the information collected, Cyberpunk 2077 has become a typical case.
While the studio apologized to the players By completely reorganizing its internal structure And update the game regularly. The effectiveness of this new organization will be measured in future projects, but Cyberpunk 2077 has already managed to regain its popularity. From the end of 2021, Comments are back to positiveUpdate 1.5, which allows the title to hit PS5 / Xbox Series versions, has been critically acclaimed.
Quantic Lab defends itself against charges
But lately, 72-page investigation spotted by Forbes and quoted by YouTube Upper Echelon GamersHe made it clear that the disastrous launch was not Not only because of internal problems by Project CD. According to this investigation, QA studio Quantic Lab would have been lying on the number of its employees, or on their experience, or that thousands of useless bug reports have been sent in order to create a smokescreen. These items do not allow Not to explain all known problems During development, but Quantech Lab He had to defend himself. Studio officials already have it They contacted VGC to express their opinion. Stefan Cicarescu, CEO of Quantic Lab, said:
We strive to always work with transparency and integrity with our industry partners. The video posted on social media as mentioned in your article begins with incorrect statements about the history of Quantic Lab. There seems to be a lack of understanding of the process of testing the game before it hits the market. Quantic Lab supports more than 200 projects annually from many of the leading global publishers and continues to maintain a quality first approach in all the work we do.
All customer agreements are confidential, but in general, global publishers work with several outsourcing companies to ensure quality, not relying solely on one, as well as quality assurance resources at the level of in-house developers in most cases. Every project we undertake is unique in terms of project requirements. The project direction is agreed and adjusted according to the requirements in real time with our clients.
chief executive officer Don’t necessarily deny All information reported by the investigation but tip of inaccuracy that are not detailed. Ce qu’on comprend dans les mots de Stefan Seicarescu, c’est que le processus d’assurance-qualité et ce qui en découle a été mal compris, et que CD Projekt a normalement travaillé avec d’autres indiquistatantsque, ‘he arrived, The full weight of the failed launch cannot be placed on the shoulders of the Quantique Lab. I got in touch with VGC, CD Projekt declined to comment..