Final Fantasy 7 Rebirth: Square Enix considered a completely different format for the FFVII Remake project

game news Final Fantasy 7 Rebirth: Square Enix considered a completely different format for the FFVII Remake project

At E3 2015, Square Enix created quite a stir by revealing the trailer that confirmed the creation of a new project around Final Fantasy VII. We had to be patient to get an ambitious reread of one of the Japanese company’s planetary hits, and even more so to get news of its sequel, called Final Fantasy VII Rebirth. During unpublished interviews with Tetsuya Nomura and Yoshinori Kitase, we made a small discovery in the form of the FF7 Remake project, and it’s a hesitant moment.

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  • Finally some news about the FF7 remake sequel!
  • There could have been a Final Fantasy VII revival, not a trilogy

Finally some news about the FF7 remake sequel!

Almost a month ago, we finally had the reveal of a sequel to Final Fantasy VII RemakeSeven years after the project’s first public appearance. during the show, Yoshinori Kitase has been interested in revealing a trailer for the second part, which will arrive in the winter of 2023-2024 – And from Make full use of the capabilities subordinate PS5In addition to the volume indicator for this project, that is, it will be completed with a third party which we have, at the moment, Only very small details.

Final Fantasy 7 Rebirth: Square Enix considered a completely different format for the FFVII Remake project

And therefore , Final Fantasy VII Rebirth He is, in and of itself, only the middle of the adventure of Cloud Strife and his gang that Square Enix has reimagined. Journey in the present It already crystallizes many great expectations On the side of the fans. In any case, we’ll have to wait until Episode Three – which we imagine will have an “R” subtitle, in the context of “Remake” and “Rebirth” – to discover the new conclusion. Submitted to the world Final Fantasy VII. However, the development of this project could have been very different because the teams took some time before agreeing on the number of episodes needed to make this huge project.

There could have been a Final Fantasy VII revival, not a trilogy

This is one of the questions that will linger around the project for the longest time. Final Fantasy VII Remake, which is the number of parts Square Enix envisioned to develop this untold story. We didn’t have confirmation until last June’s event, but prior to that, there was a period of hesitation in the Japanese company’s ranks. In the context of an interview published by the Japanese magazine FamitsuTetsuya Nomura, creative director of the project, explained the distribution of the episodes.

The reason we haven’t announced the number of parts yet is because we wondered if it would be a trilogy or a two-part series (…) Originally, I was planning a trilogy, but Yoshinori Kitas suggested to them (the difference, Square Enix) in exploring the possibility of a series of two parts. – Tetsuya Nomura, Creative Director of Final Fantasy VII Rebirth

Also present during the interview, Yoshinori Kitase, the project’s producer, gave his account of this dilemma within the company.. Even if, then, Tetsuya Nomura wanted to reassure fans by making it clear that they did not plan to go beyond three games and that it was difficult to integrate all the original content without deleting certain things by choosing a two-part project.

It is one of many ideas that have emerged. Early on in Final Fantasy VII Remake development, it wasn’t clear how many hours of work and what kind of development cycle was required, but by the time we were done we were able to figure out how many hours and schedule required (…) so, in fact, I thought it There may be an option to proceed with the next game (i.e. Final Fantasy VII Rebirth) – Final Fantasy VII Producer Yoshinori Kitas Revival


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