game news Steelrising: Battles inspired by Souls and Elden Ring? Game manager response
Next week, fans of Souls-like action games will finally find out what Steelrising has in store. But how inspired is the Spiders title’s combat system from Souls, Elden Ring, Bloodborne, and other software references?
Steelrising: a revolution?
The French Revolution is completely whimsical revisited in a violent action game borrowed from Souls mechanics…admit the proposal isn’t lacking in oomph! In a long post on the PlayStation Blog, Spiders’ Head of Steelrising, Sebastian de Rosa, details the significance of this comparison. In other words, the question is whether How much Steelrising’s combat system borrows from great reference mechanics from software studio like Elden’s ring, transfused with blood, Evil spiritsAnd the demon souls…
With Steelrising, our goal has been to deliver a more action-oriented, thoughtful, detailed and fun combat experience. – Sebastian de Rosa, Head of Toys at Steelrising
Do you like real spirits?
In terms of the way Steelrising’s gameplay was conceived, Sébastien Di Ruzza would first like to point out that the extraordinary enthusiasm generated around the release of a Demon’s Souls remake and then Elden Ring didn’t quite explode when the Spiders studio began researching Steelrising. But Since the team itself was so impressed with these titles, its members wanted to contribute to honoring the genre.
We wanted to emphasize combat, and make sure to force players to think about the best course of action and what skills they have, but in a world of our own. We also wanted to share our passion with as many players as possible, which is why we decided to create a support mode. Steelrising builds on the Souls formula, but with the unique heart of the Spiders game. – Sebastian de Rosa, Head of Toys at Steelrising
Sebastian de Rosa himself describes his playing as “a twisted version of the French Revolution”. A vision of the end of the world for this pivotal period in the history of France where Everything would have changed in one night as the rebels were crushed by a robot rampage. But there is no doubt to give the player the impression of strength.
We decided to focus on a detailed combat system. Timing, studying your opponent’s slightest moves, being careful not to attract too much attention so you don’t find yourself outnumbered and finding their weaknesses will be the keys to your success. – Sebastian de Rosa, Head of Toys at Steelrising
From endurance to cooling system
An approach that is already very much a Souls-like approach, but that’s not all. Steelrising also includes a “cooling” system that is largely inspired by the idea of endurance. In Hidetaka Miyazaki’s titles.
Not only will you need to master your skills, you will also have to manage your own cooling system. The more aggressive you are in combat, the hotter it gets, which can overheat and dampen your Aegis for a while. This mechanic might remind you of the classic stamina system found in many games in this genre, but by using instant cooling you can quickly lower your temperature to drop a few more hits or escape to safety. But beware! If you use it excessively or at the wrong time, you may freeze completely in the middle of a fight and get attacked. – Sebastian de Rosa, Head of Toys at Steelrising
These aren’t the only gameplay elements that bring Steelrising’s fights closer to their role models, of course, but the Spiders title should also stand out through the protagonist’s distinctive arsenal. By its very nature as a highly sophisticated robot, Aegis can juggle many different fighting styles: bodyguard, killer dancer, alchemist who specializes in long-range weapons, etc. The goal is actually The program gives its own identity that reflects the mechanical nature of Aegis who uses his weapons as real extensions of his body. In total, Steelrising has less than 9 different types of weapons for more than 40 possible different types, making it a staple of the game system. Especially since conventional weapons are being added to many other weapons such as the propeller/shield, chemical gun or even the oversized wheel.
The threat of the titans
But it will take it to take on the “giants,” described as Steelrising’s most dangerous foes and which we hope will live up to the unforgettable bosses crossed in Souls like. with their strength, These giants should already be able to hit us with a single blow, unless we master Aegis’ skills perfectly And the tools we have. Because the designers of Steelrising wanted to emphasize the epic character of boss battles and that they provide a real sense of accomplishment once they are defeated. Exactly as in souls…
Steelrising will be released on September 8 for PC, PlayStation 5 and Xbox Series X | S.