Assassin’s Creed Mirage: Back to Basics, Baghdad, As… The next game from Ubisoft has been revealed

game news Assassin’s Creed Mirage: Back to Basics, Baghdad, As… The next game from Ubisoft has been revealed

First known as Assassin’s Creed Rift (rumour), Mirage is the next installment of the Ubisoft license. On the occasion of the Assassin’s Creed show, it was revealed in detail. That’s what we had to remember, as a bonus, with clips from our interview with Stéphane Boudon, the game’s creative director (Ubisoft Bordeaux).


  • Offside, Parkour, Assassination: Back to Basics
  • In the name of Aladdin from the killer’s creed
  • Baghdad is the city of all possibilities
  • Release date, price…

Offside, Parkour, Assassination: Back to Basics

It’s no secret that the Assassin’s Creed license has changed drastically over the years. Since Origins, the Ubisoft franchise has enveloped itself in a great deal of RPG, all diluted in gigantic open worlds. A new formula that has been met with many critics, eager to find Assassin’s Creed from last year. Marking the 15th anniversary of their licensing, Ubisoft thought it would be nice to hear their call and provide them with a separate episode, between back to basics and modernity: Assassin’s Creed Mirage.

The stealthily It will be the main challenge of the game. … Fighting will always be a choice, and on the other hand for us it will be a very difficult choice stealthily You will always be more valuable in stocks.

The title takes the three main pillars of the beginnings of licensing, namely offside (or stealthily) and parkour and assassinations. So, we have been promised a game focusing on these three themes which will tackle the previous elements while introducing some new features. Thus, we will find the black box missions of Assassin’s Creed Unity, and swing angle From the Assassin’s Creed Brotherhood or the last of the eagles (of which there will be an imperial eagle). But the developers also brought us new assassination animations, new interactions with the environment, different enemies and mechanics to make the movement more fluid, in particular using a stick that allows you to cross large spaces between buildings. Note that Bassem is so clever and fast that he can somehow slow down time (Similar to Prince of Persia?).

Assassin’s Creed Mirage is an action game stealthily And assassination and so it was very important for us to have a lot of ways to manage situations with the different enemies that we’re going to face. We have special enemies who will sometimes come to challenge how you do your stealth. In the presentation we talk about shooters who will be able to shoot your hawk, but we also have other NPCs that won’t react to the fact that you’re whistling or looking at hay bales in an attempt to dislodge you.

The aspect of RPG that has grown so large with the latest games will fade away. No more leveling and XP system, only tool optimization has been kept. No wonder it’s the only mechanic of its kind in existence since the first Assassin’s Creed game. As Stephane Boudon taught us, these are the things Moses brothers who will help Bassem develop his weapons and tools, From blowpipes to traps to bombs meant to distract enemies. Note that the tree will allow you to choose different effects for each of your gadgets/weapons. If we’d like to see a bit of the gameplay, the graphic is attractive to say the least and seems to subtly strike a balance between nostalgia and modernity.

Assassin’s Creed, especially Assassin’s Creed I, are aging games and their gameplay is a bit strict. The chance we had was to be able to bring modern gameplay with these ancient mechanics. On the other hand, the pillars haven’t really changed, they always have been stealthilyParkour and assassination. It is this combination that works surprisingly well that allows us to be very confident in the quality of the game that we will deliver with Assassin’s Creed Mirage.

In the name of Aladdin from the killer’s creed

It’s been a while since we’ve heard Written and focused on Bassem Ben Isaac, the mysterious character of Assassin’s Creed Valhalla. The rumors were very true. But if Assassin’s Creed Mirage was recently formalized, we don’t have much information about it. Tonight, we finally learned more about the history of this new title. Regard from one Origin story Bassem Bassem, from his past roving the streets of Baghdad to his rise in the order established by Bayek and Aya. At the same time, the young man suffers from horrific visions and an inner struggle that he will have to overcome Understand who he really is and progression (those who have completed Valhalla already know what it is all about). Twenty years before the events of Valhalla, we will help Bassem find a place with this new brotherhood and harm the order of the ancients, A more linear adventure with a clear ending, set in Baghdad in the 1860s.

We aim to make a more compact game that truly focuses on a story in the name of the character.

Forget about the giant open worlds and total freedom of Origins, Odyssey and Valhalla. Assassin’s Creed Mirage dates back to the structure and age of early air conditioners. As in Assassin’s Creed II, Unity and others, some freedom will still be possible, but the odds will be less than in the last episodes. However, Stephane Boudon tells us that the team has decided to keep some items. Unlike the first games, the open world of Assassin’s Creed Mirage will not reveal itself little by little, but completely from the beginning. What he finds there is little freedom though on the more linear side of the title.

Know that Bassem will not be the only important character in Assassin’s Creed Mirage. Tonight’s event in particular highlighted the person who will be his mentor in the game: Roshan. She is described to us as a strong and loyal woman, a former slave who would do anything to protect her loved ones. And to represent it, Ubisoft has not partnered with just anyone. She is indeed an Iranian actress, Shahra Aghdashloo (Saddam’s house) who will introduce his unique voice to Roshan. Particularly proud to be involved in this project, she also wanted to send us a message during the Assassin’s Creed Showcase.

Baghdad is the city of all possibilities

If Shahroh Aghdashloo wants to participate in this project, it is mainly because Roshan’s origins are similar to his own. Assassin’s Creed Mirage finally takes us back to the Middle East. In the “Back to Basics” episode, we couldn’t have dreamed of a better context. Moreover, Bassem was chosen as the protagonist in particular because it allowed the developers to return to this area. However, you should not expect to find the exact same atmosphere as it was at that time. Times and places are not the same. Assassin’s Creed Mirage takes place long before the first compilation and takes us to Baghdad. We are in the year 861 in the golden age of Islam. Baghdad was then a particularly important cultural, commercial and intellectual center where people from all over the world gathered. Moreover, its structure makes it an ideal playground for an assassin.

For parkour, the city of Baghdad presents us with the terrain of dreams with its flat roofs, different heights and the density of buildings that existed in this city at that time. All of this allows us to have parkour highways traversing the city.

Assassin’s Creed is committed that a lot of work has been done in the reconstruction. The importance of this work increases since the destruction of the city of Baghdad in 1258. There are no traces of the city at that time. So the team had to do a lot of research with locals and historians, and also drew inspiration from neighboring cities like Samara. Of course we will meet with historical figures such as the caliphs or the leaders of the revolutionaries at that time. No names have been revealed, but you can actually do your own little research if your curiosity is piqued.

Note that Badgad will not be your only stadium in Assassin’s Creed Mirage. In the name of Bassem, players will also be able to Discover other places, such as Alamut Castle. If this name does not mean anything to you, it is a powerful symbol. Alamut, according to the tales, was the base of the murderous brothers. For Stefan Boudon, it was impossible to represent this area without starting from the side of the castle.

The opportunity was very good. We really had to highlight this to go and research more into the history of the Assassins to see what happened between Bayek and AC I, how The Hidden Ones became the killers. So it was important for us to exploit this symbolic aspect of Alamut.

Note that while Animus will always cover adventures with a name, the focus is really on its past history. A priori, the modern world must go backwards. So don’t expect to see the plot regarding Abstergo and the precursors progressing in this opus. Assassin’s Creed Mirage will be a separate episode, but this does not detract from its potential, which is already eyeing many players.

The fact that we and Assassin’s Creed Mirage have managed to bring both sides of the Assassins together. on one side, stealthily We had in the old games with the pillars of parkour, assassination and infiltration. On the other hand, the freedom aspect with this open city and this accessible game that we have brought with the new formula. And there really is for me the perfect synthesis and I’m very proud of it.

Release date, price…

At the moment we don’t have a release date but we do have a window. Assassin’s Creed Mirage will actually launch during 2023. So we have to be patient until we can get the title. In the meantime, it is possible to pre-order the game. Know that doing so will allow you to access it Exclusive launch mission: The Forty Thieves. But for that, the game still needs to be available on your preferred platform.

Fortunately, the upcoming air conditioner will be launched on many media, namely PC, PS4, PS5, Xbox One and Xbox Series. As for pricing, information is also provided. Assassin’s Creed Mirage will be available in three different versions: The classic at 50 euros, the deluxe at 60 euros and the complex at 120 euros.

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